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You are here: Home / Press / Augmented Reality / Mobile Augmented Reality Games to Reach 420m Downloads per Annum by 2019

Mobile Augmented Reality Games to Reach 420m Downloads per Annum by 2019

March 30, 2015 By LBSzone

Hampshire, UK: 30th March 2015:: New data from Juniper Research has shown that Augmented Reality (AR) apps in the mobile games market will generate 420 million downloads annually by 2019, up from 30 million in 2014.

The emergence of Head Mounted Devices (HMDs) used in the home, such as Microsoft’s Hololens, will bring a surge in interest for AR games over the next five years. For the time being however, most AR downloads will occur via smartphones and tablets, devices often used for example, with bingo Canada .

The Best Is Yet To Come

On a more cautious note, the new research, ‘Augmented Reality: Consumer, Enterprise & Vehicles 2015- 2019’, observed that there had been little traction in the consumer AR market over the past two years. Juniper cited the lack of compelling cutting-edge apps to captivate consumers, and hence a limited level of interest had been generated in the wider market.

‘The app market has stagnated somewhat, with the industry struggling to move beyond AR marketing tools’ noted research author Steffen Sorrell. ‘I do see a shift though – Blippar, for example is moving into visual search, which will open the app to a far wider potential audience.’

Dedicated Circuitry Needed for AR

Meanwhile, the research found that mobile devices continue to come up short where graphic-intensive AR applications are concerned. The research found that bottlenecks in the object tracking and image rendering pipeline are still hampering the progression of mobile AR. Nevertheless, all major System on a Chip (SoC) vendors have shown interest in introducing dedicated circuitry for AR, which should spur on the overall app ecosystem.

Other Key Findings Include:

  • Interest in Enterprise AR has gathered pace over the past year, driven by software and hardware improvements.
  • HMDs will be key in this space, enabling hands-free AR.
  • In-vehicle AR systems offer tremendous safety benefits to drivers. This technology will become available to a wider audience towards the end of the decade.

The whitepaper, Augmented Reality ~ A Market, is available to download from the Juniper website together with details of the full research and the Interactive Forecast Excel (IFxl).

Juniper Research provides research and analytical services to the global hi-tech communications sector, providing consultancy, analyst reports and industry commentary.

Click here to read the full press release






Related articles:

  • The Future Looks Bright for Augmented Reality #ARThe Future Looks Bright for Augmented Reality #AR
  • Virtual Reality & Augmented Reality Market Worth 1.06 Billion by 2018Virtual Reality & Augmented Reality Market Worth 1.06 Billion by 2018
  • United States Mobile Augmented Reality (AR) Market 2015-2019United States Mobile Augmented Reality (AR) Market 2015-2019
  • Mobile Games Revenues Nearing $29bn by 2016Mobile Games Revenues Nearing $29bn by 2016
  • Mobile Transaction Users to Hit 2 Billion by 2017, Juniper Report FindsMobile Transaction Users to Hit 2 Billion by 2017, Juniper Report Finds
  • App Revenues to Reach $99bn Annually By 2019App Revenues to Reach $99bn Annually By 2019

Filed Under: Augmented Reality, Research

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